Showing posts with label CAD. Show all posts
Showing posts with label CAD. Show all posts

Thursday, July 30, 2020

3D Printing - Resin Prints!

I think I've made almost every user mistake that I could with this resin printer. The printer itself is a champ. I'm a chump.

The good thing that's come out of making all those mistakes is that now I know how to fix them and also how to prevent most of them. There's always something that can happen but I can minimize the chances.

So you want to know what the mistakes were? Of course you do.

The first one was not knowing how to get the best settings. There's all kinds of preferred ways. As it turned out the default settings that came with the printer were almost exactly what I needed to use. More on that in a bit.

Once I knew the settings then I had to figure out how best to support the prints. Ya see, these prints need a hella lot of supports. They print upside down so anything that sticks out needs some kind of attachment point. They also work best when parts are vertical rather than horizontal. Here's a visual. Notice the wacky angles of these things. It's a trial and error process really.


See the lattice? That's support material. It narrows to a very fine point where it attaches to the print but it has to adhere to the base. See, there's a battle going on between the resin that's cured on the film at the bottom of the vat and the resin that's cured on the print. The film is supposed to release so that the print builds. Notice those words - "supposed to".

Those supports are nice but they're not enough. The print lost the battle when it came to being pulled up off the film. I did two things to fix that. I added a pad below so that there was a LOT more adhesion to the bed and I slowed down how fast the bed moved up. That way it had time to release the suction. Here's what a print looks like with the pad below the supports.


Yes. Different models. And look at those supports! But that problem resolved itself nicely. From the first picture I put the middle model directly onto the print bed without those supports since she didn't need extras. And I had quite the time prying her off. When they adhere they can really adhere.

What happens when a print fails? The resin builds up on the film below. This is bad since the print bed is going to push down on it for every layer it tries to print. That's why my first film got punctured. And it's why they ship the printer with another film. I've since ordered more, just because I know I'll need them and I won't want to wait or hope they're in stock. 

Cleaning cured resin off the printer itself isn't bad. The glass screen is tempered and sealed so resin won't leak into the workings. Soften it with isopropy alcohol on a paper towel and gently scrape it off with a razor blade. Wipe it clean with the alcohol and it's done.

I've had to clean out the vat and remove the failed print a few times now. It's not any big deal once you've done it. Pour out and strain the resin. Pour some isopropyl alcohol into the vat to soften the print (and to check for leaks). Wait. Gently, oh so gently, pry up the cured resin. Check for leaks. Clean thoroughly with isopropyl alcohol. Wipe dry. Replace and refill with resin.

It's pretty much the same process as for when you change resin, except for that part about prying off cured resin.

I've also learned to check how much resin is in the vat before starting a print. While they typically don't take all that much they do need some. I had a print fail because the resin ran out and even though I thought I added more in time I did not.

The only other thing I've done wrong (that I remember) is the orientation of a print when supporting it. This is a big deal. You want the best combination of angle for printing so the details don't get support nubs but the print is going to be firmly attached. The one I messed up had a weak spot where the model itself broke off when the print lifted. Live and learn.

I also learned to check the print about thirty minutes in. Pause it, let it lift to the top, check the print on the bed to make sure that it's adhered and printing properly. Better to catch errors early than to have a big buildup of cured resin that will poke holes in the vat film. All my prints seem to include complimentary cat hair. I guess that's my hallmark now?


Here's a big batch of successful prints. Some of them are for other people and they asked that the miniatures not be attached to bases because they prefer to do that themselves. Fine. That's no problem for me because I need to use a CAD program (Meshmixer) to combine a base with a mini for printing anyway. Most of the ones in the picture were done that way. A few had their bases already in place. Let's just say I've gotten reasonably good at placing mini files on base files and combining them into a single printable file. I'm kind of proud of that.


To be honest this probably one of my least favorite prints. It's from DesktopHero3D which is a site where you can make your own minis. It's a fun site but the problem I've found is that the resulting files are too detailed. It turns out you need to exaggerate the textures and details for them to print well. On the screen that chainmail shirt has wonderful texture. Here? Not so much. But it works and I'll continue to make minis there because it's fun. I added her to a base because DesktopHero3D only has round bases and square ones work better in my games right now.


This guy is the Vampire Lord from Vae Victus (a Patreon) and I really like that swirly cloak. I'm a sucker for fabric. I think he'll be fun to paint.

Notice the difference in details between that one and the one before it. That's the difference between a file designed with detailed options and one that's designed as a unit specifically for printing. Both are good. The Vampire Lord has some thickness to that cloak that's way out of scale. But it also helps keep the mini solid. You can't see it in this picture but he's on a base that was already included with the file.


The picture is a little blurry but this is the chibi version of a couple of 1920s figures from the Gangster Bang Kickstarter. There's full size minis in there as well to match the chibis but I've been wanting to try painting them for a while and now I can print them. These came on their bases so no problems there. Well. Problem. The sculptor didn't do the chibi eye that's most commonly used here. He used a Japanese style that is meant for decals. We had to ask him to make real eyes since he just had an empty space meant for those decals. It was kind of creepy. But he found out more people wanted to paint them than use the stickers so we could choose which option we got.

In that pile above are a bunch of minis from Artisan Guild. They're a very popular company. If you look closely you'll find several of the same orc pinup girl. There's also some laying down that are theirs. The person who wanted those didn't want the bases. The one who bought the orc pinup girl did want her on the base and the way she's designed she's better on it so that her weapon is accurately placed. The ogre is also theirs. You can see him in the properly supported picture along with the other one lying down.

Now that I've got the printer working I've had to learn how to post process these things. It's not like the other printers where it's ready to go once you pull it off the print bed. Sure there's supports to remove but it's not nearly the same.

The resin is caustic so nitrile gloves are a must. I cheat and reuse them a few times but this stuff will eventually degrade the nitrile. Latex is not to be considered except as a very last resort and even then only for short periods of time. Sweaty glove hands are part of the process.

The first step is nipping off all those supports. The outer layer of the mini has a coating of excess resin so it's soft. Removing the supports at this point is best since they're most easily removed.

Then it's time to take a craft knife to shave off support nubs. That means running your fingers over all the parts where they attached to feel if they were left behind. The soft resin means it's really easy to get rid of them. Care must be taken in both steps not to cut off parts of the mini. At this point you've got a smooth mini ready for the next step.

The excess resin on the surface has to be removed. I'm using Simple Green in a 1:1 mix. There's other cleaners out there (Mean Green, etc.) that work just as well if not better. The sites all say to use isopropyl alcohol but tests have shown that's actually the worst performer and if you get it wet before the alcohol evaporates it leaves a white reside. I drop the parts into a container of Simple Green when I scrape them off the bed and put them back as I work through the set.

I was using a toothbrush to clean off the resin. It can work but honestly it's a lot of work and mess for not exactly great results. The sites all talk about ultrasonic cleaners so I finally broke down and got one. Oh. My. Goodness. The difference is incredible. I put the prints into a small ziplock bag with Simple Green, seal it, put it in the cleaner, add water to fill the container, then run it for 280 seconds.

The resulting Simple Green is a sickly opaque yellow green when it's done. And yes, I pour it back into the container. Once it gets too nasty I'll put it in the sun to cure out the resin, strain it, and add fresh cleaner to keep going. I dump the cleaner, rinse the minis, and put them in a small Tupperware for curing. I cure under water for reasons that are scientific and boring.

Fun note. If the figure is multi part you assemble it now. Then when it cures it's one solid piece. It also reduces the potential shrinkage issues that come with resin printing.



The resin cures under UV light - sunlight. So I have a curing station (that's the CAD design I did up there using Tinkercad) that I've lined with tinfoil, is on a tinfoil base, and has a solar powered turntable where the turntable platform is also covered in tinfoil. The intent is to get as much light from as many directions as possible. The lamp itself sits on top in the brackets meant for it. It doesn't fit complete tight so there's space for heat to vent.

Yes. I printed my curing station on one of my other printers. I'll be posting it up for other people to download at some point. The light and turntable were a package deal on Amazon

I put the Tupperware on the turntable, the lamp on the curing station, then let it bake for about sixteen minutes. After that I can handle the prints with bare hands since they're done. Done!

As you can tell resin printing is a lot more involved than the other kind. But you get incredible detail (I'm at the coarse level of 0.05mm per layer. I'd like to get it to 0.03mm. That's as thin or thinner than a human hair.) and honestly it doesn't take as long as you might think since the entire layer is cured at the same time.

I've got a number of print beds sliced and ready to go. Once I clear the prints off the bed I clean it, replace it, check the resin level (important!), and start the next print. After that I can work on processing the previous prints or let them sit in the Simple Green for a while. It's not going to hurt them. Or I can leave the prints on the bed for a day or three until I'm ready to work on them, as long as they're not in sunlight.

Uncured resin is caustic. That means all those supports that I remove need to be properly cured before they can be thrown away. I have a large plastic bowl in the sink where I keep the majority of the mess and I've cured the supports a couple of times by putting the bowl outside in the sun. Now I have supports cured to the stupid bowl. The next time I'm at the dollar store I'm getting clear plastic cups so I can transfer the uncured slag to those, cure it, and toss the whole shebang. 

As I said, live and learn. And print!

Wednesday, May 20, 2020

3D Designs - How to Cut Out Shapes

I made a very rough tutorial on how to cut a circle out of a square. While this sounds simple it's a lot of steps.

Have a look here.

I'm using Tinkercad for almost everything I do. You can create a free account and do some pretty complex stuff using their tools and the shapes other people have shared.

But CAD has always been a sore point with me. Mostly I don't 'get it'. Having the 3D printers has changed my opinion of that. I needed stuff that wasn't out there or I wanted to modify stuff that was. So I had to learn some form of CAD.

Anyway. If you're looking for a tool that lets you build more mechanical things (organic is a whole different game) then by all means use Tinkercad. They even have a section of pre-built connectors. Just take your time and do a lot of Google searches when things seem weird.

Personally the part that gets me most is the need to make negatives in order to get the shapes I want. That one I'm still working on since I suck at it.

Tuesday, January 14, 2020

I Finally Designed 3D Stuff!

It's not very exciting and it's not really my first design. I had already done a simple change to a piece (a remix) to make it more durable. And one of my new designs is also a remix. But one is entirely my own design. Based off another but that's not important right now.

I'm a huge fan of Gamelyn Games Tiny Epic series. I also backed their Kickstarter for the Ultra Tiny Epic games. The one thing about these games is they pack a LOT of little pieces into the box. I like to 3D print organizers for them so things are tidy and they just look cooler. Hey. I've got two 3D printers so I'm gonna use them.

I printed the insert for Ultra Tiny Epic Kingdoms without any changes. I will have to paint three of the little tracking cubes because what was supposed to be red is actually 'barely darker shade of orange'. No biggie to pull out the Testors and a throwaway brush but still.

UTEK with an organizer that holds the cards below and slots for cubes above
The cards fit below the organizer and the little castle meeple fits in front of the blue row when the insert is in the box. This insert is not meant to come out again once it's in place. Or if it is then it's a really tight fit. I had to put clear tape around the end of the flap to keep it from catching on the tops of the slots.

But now that it's done you can see how much easier it is to use. Slide out the rows you want by putting your finger over the ones you don't. Slide the cubes back in. So much nicer than a little plastic bag you have to dig through every time.

For those who can make one the file is here and I recommend printing it upright on the backing piece with a brim, parallel to the Y axis movement. It's a flimsy thing until supported by the card box.

Onward!

I also have Ultra Tiny Epic Galaxies. That's what the Kickstarter was for. UTEK was something I could add on since it's been out for a while. There's a very nice storage system already out there but I didn't like how the dice cubes rattled around in the tray. There's fewer of them than the player tokens. So I designed a tray with the right size opening for just the dice cubes. It's at the bottom of the first photo and the upper left of the second. My design is just that tray so you still need the original for the other stuff.


As you can see I also like printing the trays in the same color as the tokens. It's a thing of mine. I'm a little worried because the blue that matches so well is discontinued and I'm almost out of it. I may have found another one that's going to have to be close enough. Yes. I'll buy filament just to make sure my game organizers match the pieces. Sue me.

Finally we get to my original design!

There's already options out there for Tiny Epic Kingdoms but they don't work if you put the cards in plastic sleeves. There's just not enough room for everything. I refused to accept this and after far too many test prints (anyone need little plastic boxes?) I made one that fits nicely in the box and allows the sleeved cards to sit on top.


You can see the organizers around the edges of the cards in the first photo. I need to trim the card sleeves because they're too long but that's a project for when I'm bored and have a fresh blade in the craft knife. They work as-is.

The player token trays mean setting up is easier - just hand the tray to the player. When the game is over they dump it all back into the tray. Done! I know there's a lot of extra room in the box with the tokens but I needed to fill that top space to hold the last tray in place. Extra room isn't bad.

And an observant eye will notice I took a black Sharpie to the edges of the cardboard tokens so they look better. It's a habit I got into doing cardstock terrain. Otherwise it's that kind of brownish-grey of the cardboard and it's not attractive to me. Smooth off the nubs from where they attached to the backing board, color them in, and sit back with a smile. The cards are also edged in black, as if I would forget that.

These aren't very exciting designs. They're very useful designs. Board game organizers are very popular all around and people make them out of foamcore and other materials. Go look at BoardGameGeek if you don't believe me. I may have to see if people have made organizers for another (not Tiny Epic) game I have that has more parts than the molded plastic will hold due to Kickstarter stretch goals.

Sunday, March 24, 2019

A Quick Update

Things have been happening but I've been short on time to take pictures. Since I was waiting on pictures to do a full blog entry you get a quick update with teasers for what's in store.

I have a pretty good way to print miniatures on my 3D printers so I've got a variety of those to show off.

I've been working on modifying the base for a 3D printed dragon to hold a set of dice, making it a dice dragon. That's CAD work and I'm not great at it but I'm getting better.

I've been finishing more Printable Scenery buildings for my friend so pictures of those will be forthcoming as well.

My printers will be undergoing a significant upgrade and I hope to take pictures of the process. At least I'll have a before and after set. It should be a sweet set of upgrades.

I have some tutorials for Octoprint, which is the software that's on my print servers. They're detailed and I have some preliminary ones I want to get done before the meaty ones.

I've been working very long days which makes me too worn out to do a lot of things in the evenings. That's not an excuse. It's telling you why the blog has been neglected recently. My housework has been just as neglected. I'm fixing some of that tonight since my kitchen had been overrun and I couldn't stand it any more. That and I wanted clean dishes.

So that's what's in store for the near future. Leave me a comment if there's something you want me to write about since you're the ones reading this.

Sunday, February 3, 2019

I Designed and Printed Something!

Ok. It's not going to be amazing. That much I can promise. But it's something neat.

My friend painted the two (very large) new monsters for my dungeon crawl. She's such a sweetie! She used bases she had on hand that fit the monsters which is fine.

She used round bases. I use square bases. Hrm. This is a problem. At least for me it's a problem.

OpenSCAD to the rescue! If you don't want to click the link it's a text based CAD program. It's great for learning how all this works and for making pretty much anything. All the plastic parts for my printer were designed in it. And I understand words a lot better than menu commands at the moment.

I wanted a square base with a cutout for the round base. I'd done similar things. So now it was time to do it again.


Meet Carol, the carrion crawler. Actually she's a cavern crawler from Reaper Miniatures due to IP stuff. And yes. That's a metal mini so it's darn heavy.

You can see her round base fitting very nicely into the square base. A bit of double sided tape and she'll be secure enough. And I can remove her from the adapter if I want a round base.

I did the same thing with the hydra. I'll post pictures of him some other time.

It doesn't sound like much of a design challenge and it wasn't since I've been playing around in OpenSCAD for a while. But it's so nice to be able to design something you need and then make it. AND have it work!